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Fun little game!

- Having the overlay remind the player to press the Next Level button over and over during the last minute is pretty distracting/annoying if the player doesn't have the points to actually press it. Maybe add "and (currentPoints >= newLevelCost) to the overlay's trigger?

- (Sometimes) If the player replaces a bumper with a new one before the first bumper of the level has been 'organically' removed via the dropped balls, the old bumper is not added to the player's inventory.

Thank you for your comment and ideas.

I made this game from another game with same name. I wasn't sure how to improve the game. I will write this down to see what can I do for a future update.

But frankly I'd rather continue my new projects and work on a more exciting game than this :)

Much love.